Items

Items are any physical object that the character can use, equip, or carry. Items can be equipment, such as weapons or armor; upgrades; consumables, such as pharmaceuticals; or crafting materials.

Rarity
All items have one of five rarities: Junk, Obsolete, Advanced, Prototype, and Transcendent. Rarity determines the minimum level of items; however, lower rarity items of high level can be found. The minimum level of items is shown in the table below:

Attribute Bonuses
Weapons and armor, which come with attribute bonuses, have a varying number of bonuses depending on their rarity. Junk items have one bonus, Obsolete and Advanced items have two bonuses, and Prototype and Transcendent items have three bonuses. In addition, Prototype and Transcendent items have the possibility of giving a bonus to all five attributes, with a smaller bonus to each. The specific combination of attribute bonuses provided will add a suffix to the item of the form +NAME.

Salvaging
All items can be salvaged into crafting materials; the materials received should align with the materials needed to craft that item, but in a much smaller quantity. Some randomness should be involved. This can be done at any time; in fact, when you loot items you should have the option of instantly salvaging everything.